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Crusader: No Regret is a PC action game released as a sequel to the game Crusader: No Remorse. It is rated Teen.

Plot:[]

No Regret begins 46 hours after the events in No Remorse. A WEC freighter headed for the Moon picks up the escape pod, and the Silencer, upon moonfall, makes contact with the local Resistance. The WEC uses the moon as both a mine and prison, where most of the political dissidents and Resistance members are forced to extract a precious radioactive compound, Di-Corellium, the mineral that the basis of virtually all energy production on Earth. Approximately half of all known reserves are on the Moon, and a shortage of Di-Corellium would cause serious problems for the WEC. For this reason, Chairman Draygan is on the Moon to oversee the Di-Corellium production, which has been lagging recently—possibly due to incursions from the Resistance cell on Moon, at the hidden Dark Side base. He is, to say the least, not happy when he learns that the Silencer appears to have survived and may well be on the moon.

Over the course of No Regret's ten missions, the Silencer works to undermine the WEC presence on the Moon, culminating in a showdown with Chairman Draygan who pilots a mech. The WEC's lunar headquarters are destroyed and the Resistance takes control of mining operations, with the hint of further conflicts with the WEC. The game's story is notably more simplified and straightforward than that of No Remorse.

Reception:[]

Crusader: No Remorse won the Action Game of the Year award from Computer Gaming World. n 1996, Computer Gaming World ranked it as the 38th best PC game of all time.

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