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Frostbite 1.0 is the first version of Frostbite. This engine is used to make Electronic Arts games such as Need For Speed, Battlefield, and Medal Of Honor.

Features:Edit

Frostbite debuted in 2008 with Battlefield: Bad Company. It features HDR Audio, which adjusts different types of sounds' loudness and lets players hear important sounds clearly even if there are other noises being generated (for example, gunshot sounds are always louder than in-game music; the in-game music will lower in volume while shots are being fired), and Destruction 1.0, which allows the player to destroy certain objects, like walls.

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