Harvest Moon: Animal Parade is a game in the Harvest Moon series. It is a simulation game that is for the Wii and made by Natsume. It is rated E
A divine tree which once stood in the middle of the Harvest Goddess' pond has begun to weaken, the creatures are beginning to leave the land, and the five bells have lost their power. Only the strength of the Harvest King can revive the earth and bring the tree back to life, but he is nowhere to be found. The player must ring the five bells, bring the Harvest King back to the island, and help revive the Goddess' Tree, while at the same time running a large farm plantation. The player must grow and sell their crops to make money to buy things and furnish their ranch house. There are lots of crops to grow, including beans, tomatoes, potatoes, and many more.
Some time after the player is married, the wife will have a child. She gives birth in the town clinic, while the husband stays in the waiting room. Afterwards, the nurse will present them with their new son or daughter. The player will be able to play with their child while he or she is a toddler. There are special events in the child's life such as "Crawling", "Walking", "Talking", and "Growing Up."
One of the benefits of marriage is that the player can ask their spouse and children to handle some of the farm responsibilities. Another benefit of marriage is that they can take their spouse and children to festivals by taking them on walks.
Unlike Tree of Tranquility and other Harvest Moon titles, apart from Harvest Moon SNES, the player is allowed two children to their family instead of the previous only child option.
Depending on the person the player marries, their child can have different attributes and types of personalities. They can have the same hair and eye color as the player's spouse, and possess some of these traits based on their spouse's own personality: Quiet, Scholarly, Fiery, and Romantic.